Latest Official Nexuiz News
Nexuiz In-Depth
-z- on 2009-05-28
Have you ever considered what is happening under the hood of Nexuiz? Ever wondered where all the settings you change in the menu are saved and how they are loaded again? Did you know that you can do so many undocumented things in Nexuiz, such as manipulating the text sizes or fonts of the HUD, or that there is a special menu that allows you to look for settings that are not available in the menu?
Now, in case you are curious, there is a new video podcast, started by Marius “GreEn`mArine” Shekow. The podcast is called “Nexuiz In-Depth“ and its episodes are being uploaded on YouTube in High-Definition quality on a weekly basis. The goal is to explain features of the game that are either hidden (not visible in the menu) or are not easy to understand. In order to approach the masses, the first four episodes will deal with the basics and after that, starting with episode 5, you will actually learn a lot of new things. Make sure that you watch the introduction episode to find out more about the series.
In order to watch the more recent episodes, have a look at the YouTube channel of the podcast
If you like to be informed about updates via RSS feed and like to download episodes, e.g. with Miro, just use this link to check out the HD quality episodes (notice: it can take up to 24 hours until the feed is updated).
Apart from that you might want to take a look at the official wiki of the podcast. It offers you the following possibilities:
- see the list of uploaded episodes
- summary and transcript of uploaded episodes, in case you just forgot or missed a detail and you want to look it up quickly
- information about upcoming episodes (teaser text and date when it will be uploaded)
- list of planned episodes. If you want to contribute by becoming a host of the show, you will find a list of episodes where the content is thought through, it just needs someone to create an episode for it!
- list of ideas for episodes (not „bundled“ to an episode yet), feel free to contribute there
Although the first 9 episodes of the podcast will be featuring GreEn`mArine as host, this doesn't mean that this is supposed to stay this way! As a matter of fact, the maker of the podcast anticipates and hopes that the series is taken over by other hosts, as this will help to get more episodes done, with more content, in a shorter amount of time. So if you think you have a suitable English language, know how to record audio and want to find out how to create podcast movies, have a closer look at this article on the wiki! As a matter of fact the situation is somewhat urgent, as GreEn`mArine is unable to produce any new podcast episodes due to a lack of time and the headstart of episodes only lasts until episode no. 9 which is going to be aired on July 2nd 2009. That means that the podcast would have to end abruptly, which would be very sad.
Anyways, if you like this video podcast, please advertise the YouTube channel web-link on public Nexuiz servers. After all, the first episodes are dedicated to the “average joe” which can be found on public servers frequently.
Nexuiz 2.5.1 released!
-z- on 2009-05-02
The important changes are:
- Memory leak fixed (important for dedicated servers)
- Muzzle flash bug fixed
- Six new music tracks by blkrbt
- Better loading screen. That fixed "this app does not respond" error on Vista.
- Better sounds by tenshihan
- Fixed choppy mouse movement with a custom 'cl_maxfps' value
- A few map fixes by terencehill
- Waypoint cache: Makes bots load much faster (the cache is created from normal waypoints when loading a map with bots for the first time)
Plus minor fixes found on our SourceForge Bug tracker.
Thanks for all the bug reports. Keep them coming.
We plan to release patches more frequent in the future. Maybe even once a month.
Nexuiz 2.5 is released!
Vermeulen on 2009-04-03
Almost a year of hard work, 3000 single changes, new developers and players, a few tourneys and lots of matches have passed since the last release.
Today the Alientrap team is proud to bring you a new and improved Nexuiz! Still trying to achieve this fine balance between fun and a challenge, you will notice lots of small additions that will make playing even more fun.
Some larger changes like the new guns and particle effects will make you want to dive into the great and friendly Nexuiz community, while the large additions including the race game mode, some new maps and improved netcode will take away lots of hours of your free time.
Do you dare to take a look and see for yourself what a totally free and open source game can be?
New features include:
- Completely redone HUD and user adjustable scoreboard
- Totally rewritten Client/Server communication to cut the bandwidth usage in half
- New gamemode "Race". Try to get from start to end of a level as fast as possible. Available as free-for-all and team variant. Further allows to play with or without a qualification period.
- Added several new weapons (on-hand Grappling Hook, Port-O-Launch, T.A.G. Seeker, Heavy Laser Assault Cannon, Rifle)
- Map editor NetRadiant included
- Improved all effects for eye candy and tweakability
- All maps recompiled with external lightmaps which allow for much crisper shadows
- Added maps desertfactory (DM, TDM, MinstaGib), racetrack (Race) and made aggressor support Key Hunt
- New player sounds, announcer sounds/voices, textures, crosshairs, weapon models, effects and menu skins
- Added support for video capture to OggTheora
- Integrated the Havoc mod into the menu! Havoc servers use quite different physics and weapons, give it a try!
- Fixed a crash with ATI drivers on shutdown or vid_restart
- Fixed several problems with lagging gameplay/crashes/wrong display of effects
- Improved bots (teamworking, bunnyhopping, swimming, better way finding, support for ladders, less CPU usage, faster map loading)
- Better visual display of carried items (Strength, Shield, flags and keys)
- Better parental guidance support with cl_gentle and cl_nogibs
- Lots of tourney-related features (timeout/in, spectator-slots, allready, warmup mode, lockteams, unlockteams, movetoteam_red/blue/..., nospectators, records, cointoss)
- Added some effects customization options like cl_casings, cl_weaponpriority
- Many more map entities allowing for more dynamic maps
- Restructured and improved menu: demos menu and multiple campaigns are back, also added an advanced menu containing ALL settings of the game
For a more complete list of changes see: https://sourceforge.net/project/shownotes.php?release_id=672474&group_id=81584
As usual, you can download the newest release from our download page.
If you are providing a mirror of the release, please notify us so we can add it to the official mirror list. For any comments, suggestions or questions, please refer to our forum or the FAQ.
Because of many major changes there is NO PATCH available. To make sure nothing breaks, you should use a new directory to unzip Nexuiz 2.5!
If you use 2.5 and see a server with no gametype it's an 2.4.2 server, don't play on those. :)
Alientrap is also currently looking for new coders, modelers, mappers and people experienced with creating sound effects. If you feel like helping improve Nexuiz or Zymotic please contact the team via forum or IRC.
Two Nexuiz 1v1 Tourneys
Vermeulen on 2008-08-29
Starting Monday the 25th of August, signups open for two Nexuiz 1vs1 tournaments and will remain open until Sunday, the 7th of September.
This continues the series of tournaments hosted by planetnexuiz.com and is entirely community driven. No monetary prizes will be awarded, but we're sure there will be a lot of fun.
The two tournaments will run simultaneously, starting shortly after signups close and should finish around the same time. One tournament is dedicated to the players located in the European Union, and the other tournament is for North American players. You may choose which tournament to participate in but you may only select one, and you must compete on the servers for that region.
Once enough players have registered, admins will rate the players and assign them to groups. Each player competes against all other players in his or her group once. Groups will be ranked based on points given for wins/draws/losses of these group matches. Only the top 2 players from each group will advance into a double elimination bracket.
Once the EU and NA tournaments have finished, there will be a third tournament. It will be an invite-only tournament where the top EU players and NA players will compete against each other, as we're looking for the world's best Nexuiz 1vs1 player!
If you want to participate in one of the tournaments, visit the Tournament page. For more specific tournament information visit the "How does this work" page. Before you sign up, please ensure you have read the rules page.
We anticipate a great competition,
-- The Nexuiz 1vs1 Tournament Admins
Nexuiz 2.4.2 released!
Vermeulen on 2008-05-11
The opensource deathmatch game Nexuiz has been released in version 2.4.2 ! New features include:
- -New gamemode Onslaught new available in the menu
- -Added map for the onslaught gamemode (ons-reborn)
- -Completely new announcer sounds/voices
- -Fixed several problems with lagging gameplay/crashes/wrong display of effects
- -The teammessage binds are available in the menu (if you do not see them delete or rename your config.cfg)
- -New server tools for rcon and an irc gateway, updated server documentation
- -Fixed the rotating textures/hud bug on Mac OSX with r_glsl 1
- -New crylink primary attack and tweaked some other weapons
- -Implemented uint16 element array support, this hopefully improves performance on Radeon 9500-X300 cards and GeForce1/2 cards
For a more complete list of changes see here.
You can download the newest release on our download page. To see the changes in action check out our new video on the front page. If you have any mirrors for the release, please send here. For any comments, suggestions, or help, please view our forum or FAQ.
Alientrap is also currently looking for new coders, modelers, mappers and people experienced with creating sound effects. If you feel like helping improve Nexuiz please contact the team via forum, or irc: at #alientrap on irc.anynet.org.
Latest Nexuiz Press
Site: Nexuiz - Google Blog Search
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2009-07-01
Revive toda la acción de Quake a través de uno de sus discípulos más genuinos, no tan enfocado al realismo de las últimas entregas de Quake sino a la jugabilidad de sus primeros tiempos, a [...]...
Botlike bNexuiz/b CPU
2009-06-27
For some reason demo recording doesn?t record as clear as I wanted it to be. This time I used the machine gun arena with a jetpack. Frag limit of 15, of course I win 15-0? more about "Botlike bNexuiz/b CPU", posted with vodpod....
bNexuiz/b Game FPS
2009-06-27
this is a game called bNexuiz/b. It is a spoof of Unreal Tournament and is free forever on PC,Mac,And Linuz. more about "bNexuiz/b Game FPS", posted with vodpod....
bNexuiz/b 2.5.1
2009-06-26
bNexuiz/b focuses on bringing the FPS back to the basics with quick, lethal battles and balanced weaponry. As of the current release there are 9 weapons and 24 official maps, as well as 15 player models, with an average of 2 skins each. ......
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2009-06-26
via alientrap.org. bNexuiz/b is a free open source fun fps game. get it @ http://alientrap.org/bnexuiz/b/. Permalink | Leave a comment »...
bNexuiz/b
2009-06-25
Downlaod http://hotfile.com/dl/7384445/2270db4/bNexuiz/b.part1.rar.html http://hotfile.com/dl/7384446/7129a20/bNexuiz/b.part2.rar.html http://hotfile.com/dl/7391019/87dc283/bNexuiz/b.part3.rar.html ......
o0splitpaw0o: New Motion Blur effects being tested in bNexuiz/b b.../b
2009-06-25
New Motion Blur effects being tested in bNexuiz/b - http://ubunite.com/...
bNexuiz/b
2009-06-24
bNexuiz/b is a fast paced 3d deathmatch game project created online by a team of developers called Alientrap. It is available for download for Windows, Mac, and Linux (all the same archive). The first version was released May 31st 2005, ......
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